1. Find some references, observe frame by frame and make a planning.
2. According to the planning, creating my bouncing ball animation from side to side.
Feedback 1
3. After feedback 1, I further improved my bouncing ball.
The location of the ball has been modified.
The final speed slows down to stop by adding space, changing the degree of rotation and the distance of movement.
Feedback 2
4. After feedback 2, I further modified my bouncing ball and completed the final project.
The location of the ball when it was falling shifted a little to the right.
The curve was adjusted in the curve editor.
5. CONCLUSION: In this project, I learned the basic MAYA knowledge and had a clear understanding of Squash and Stretch. Meanwhile, I simply learned how to use the curve editor to make objects move more smoothly. This is a very good start for me.