Categories
Maya

Bouncing Ball

1.1

  • 1. Find some references, observe frame by frame and make a planning.
  • 2. According to the planning, creating my bouncing ball animation from side to side.
Feedback 1
  • 3. After feedback 1, I further improved my bouncing ball.
    • The location of the ball has been modified.
    • The final speed slows down to stop by adding space, changing the degree of rotation and the distance of movement.
Feedback 2
  • 4. After feedback 2, I further modified my bouncing ball and completed the final project.
    • The location of the ball when it was falling shifted a little to the right.
    • The curve was adjusted in the curve editor.
  • 5. CONCLUSION: In this project, I learned the basic MAYA knowledge and had a clear understanding of Squash and Stretch. Meanwhile, I simply learned how to use the curve editor to make objects move more smoothly. This is a very good start for me.

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