- Eyes Anim
Eye Blink
- Blinking Occasions: Don’t blink for the sake of blinking. Blinks are usually accompanied by a major shift in attitude, a change in eye direction, a change in thought, head movement, or gazing.
- Classic Blink Timeline (Vanilla Blink):
- Closed Eyes: 2 frames (upper eyelid moves significantly downwards, lower eyelid moves slightly upwards)
- Keep Closed: 1 frame (eyelids still move slightly downwards)
- Open Eyes: 8 frames
- Animation Technique: Use “squash & stretch” in the two frames before and after the final closed frame, accompanied by a fast-in, cushion, and ease-out rhythm. The corner muscles of the eye push inwards in the two frames before and after the initial closing.
Eye Dart
- Purpose: To show that the character is thinking or gathering information, making the character more dynamic.
- Movement Pattern: The eye focus is always “locked” on certain objects in a stepped pattern, moving along a straight line (forming an “eye triangle”).
- Classic Sagging Timeline: A rapid exit within 2 to 3 frames, accompanied by an extremely slow entry (80% of the movement is completed in frame 1, and 20% in frame 2). The shape of the eyelids changes accordingly with the eye movement.
Eyebrow Animation
- Combined with blinking: Conscious/intentional blinks should be accompanied by eyebrow animation; natural/unconscious blinks should not (otherwise, they would be distracting).
- Questioning Expression Patterns:
- Asking a question with a known answer: Eyebrows upward.
- Asking a question with an unknown answer: Eyebrows downward.
- Timeline and Trajectory: Movement typically lasts 3 to 10 frames (fade-out and fade-in). Eyebrows move diagonally, with the inner eyebrow guiding the shape change, forming an inner eyebrow movement arc. Eyebrow movement directly alters the shape of the upper eyelid.
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- Facial Poses Anim
Activity: Select three facial poses and connect them dynamically.
- Q:
- Are eyes attracted to objects? Thought processes trigger eye movements.
- Do the eyes move first, then the head turns?
- Other parts of the face don’t necessarily move all the time; it might just be the eyes moving while the mouth remains relatively still?
- Use subtle stretching and squeezing in head movements.
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- Heavy Object & Change of Mind
Modifications were made based on the original version.
- Q:
- Space and Time!!!
- Does the camera maintain linear movement? This can be understood as the perspective from which the viewpoint is observed; for example, the house won’t jump up and down while following the camera.
Fast Track: Update to the new version