Learn the basic operations again
First, there is the setting and operation of ambient light. Then comes learning some material Settings, such as luminous and reflective ones. The most important thing is still to learn about world building.

Although I just did a simple operation with a brush, in fact, there are many derivative thoughts in world creation.

For example:
- In-depth mastery of the landscape system
- From simple brush drawing to using World Align materials, Layer Blend materials, and then to generating terrain through blueprint programming, understanding the complete pipeline of high level terrain creation.
- Ecological thinking of vegetation systems
- Learn to use the Foliage system, but more importantly to understood the logic of vegetation distribution.
- How to intelligently distribute plants based on altitude, slope, and light, creating an environment with ecological credibility.
- The Artistry of Lighting and Atmosphere
- Learning that lighting is not merely about “brightening the scene”, but about telling stories through light and shadow.
There are many directions for learning, but I hope this is the first step.